Electromaster

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Electromaster
File:Electromaster.jpg
Element Electricity


Abilities

One of the favorite abilities among Electromasters who have taken the advanced courses is the ability to create what are considered "private networks" between groups of friends utilizing their brainwaves. This is also known as a Brainwave Network. Although the Brainwave Networks are at best just below par with the HPC's networking abilities, users of the Brainwave Network tend to find a sense of pride in hosting a secret "cloud" held off of the Galactic Networks vast and invasive servers. Skills of Advanced Unatro Energy users tend to be the following.

  • Brainwave Network
  • Lightning Chain - One of the most powerful abilities of an Electromaster. It takes time to charge up, but when launched it fires off a Lightning Bolt which extends from users body towards their target(s).
  • EMP Pulse - Creates a small temporary EMP pulse which emanates from the users body.
  • Electromagnetic Manipulation - Allows the user to manipulate the electromagnetic properties of an object or person within range. An example of this would be modifying the static electricity of an object to allow it to stick to a wall.

Military Abilities

The military has taken full advantage of Unatro Energy, coming up with and training soldiers in how to use many deadly forms of their powers. Spells include:

  • Railgun - The ability to launch a metallic item at an extremely high velocity towards a target
  • Lightning Chain - Allows the user to form a temporary manipulate the electromagnetic particles in the air to form and manipulate lightning
  • Nervous Hijack - Allows the user to hijack and overload a targets nervous system through direct contact to cause temporary or permanent-until-surgery paralysis that can be localized or affect their entire body.