Brain Chargers
Brain Chargers | |
File:BrainChargers.jpg | |
Type | Supersoldier Unit |
---|---|
Allegiance | The Kingdom of Edolas (T.K.O.E) |
Branch | Royal Edolas Special Forces |
Equipment | MJOLNIR MK VII Powered Assault Armor, Artificial Intelligence. |
Wars | Dark Brotherhood Wars, First Shadow War, Crescanian Rebellion. |
Commanders | Field Marshal Asura Rezaei, Brigadier General Riku, Colonel Alexander Anderson. |
The Brain Chargers, originally known as the Gravity Children, were part of a program to cure what was seen as a genetic deficiency in Ventus; the lack of a desire to fly. This soon changed to an effort to produce elite soldiers through mechanical and biological augmentation once the potential of these 'genetically deficient' children were found. The Gravity Children program would be the first attempt to meld advanced exoskeleton technology with the soldiers' superior physiques; thus creating the perfect soldiers to aid in ensuring peace across the galaxy.
Contents
History
Origins
In the millennia following the end of the Great Daimao War, Edolas began noticing a persistent thorn in it's side; the Dark Brotherhood. Due to the secrecy and strength of the organization fighting against it using conventional means proved ineffective, and using regular spec-ops forces did not pan out well either. It was soon after, when the Dark Brotherhood began taking over cities on Extalia, that Edolas decided a Supersoldier program -taking from earlier Supersoldier programs mentioned in Earth history- was necessary. As it so happened, a program by the name of the Gravity Children Program was nearing it's final stages at that time, in it's goal to find a purpose for the so called 'Gravity Children' which had no desire to 'fly'. The desire to fly was ingrained in all Ventus from birth, and to stray away from it so heavily was seen as a massive abnormality.
The researchers found that while Gravity Children had no desire to fly, they made up for this with an enhanced desire to live; and their bodies likewise adapted to this desire. They went far beyond the Ventus averages for strength, agility, and mental capability on nearly all the tests; proving that the Gravity Children were not defects and were, in fact, an evolution. The scientists heading the supersoldier project heard about this almost immediately, and without a second thought began integrating them into their program; which would now be named the Brain Charger Program. The project was created with several goals in mind; the first goal was to create a group of elite soldiers meant to subdue Dark Brotherhood insurrections without substantial military casualties, the second goal was to minimize civilian casualties and avert civil war via stopping problems before they happen, and the third goal was to substantially reduce the cost of conventional means of pacification in order to create peace across the galaxy once FTL travel was invented.
Though conventional body armor had protected Ventus soldiers for millennia, among the Brain Charger project's radical changes involved integrating the subject with a new powered exoskeleton device, designed to help keep its user safe and provide a powerful means of combating enemy forces. The drawback of this new armor was its requirement for augmenting the subject in order for them to use it, effectively turning them into human guinea pigs for the first few subjects.
Despite the tremendous risks, the project got the green light by the Sky King, who concluded that the lives that could be saved far outweighed the risks involved. The project was initially granted funding for 300 candidates, though funding was later granted to create more. 300 suitable candidates had been identified through DNA gathered throughout the empire. The children, all six years old and of both sexes, were found and gaven away by their parents; who gave little love to the abnormal 'Gravity Children' and were only to happy to know that the child would be gaining a purpose; some opposition was met, but eventually most parents agreed that it was for the best. The identities of the Brain Chargers' full names are deleted from all military records, and only Saix and the Sky King have the originals of the secret files that contain the full names.
Training
The Brain Chargers are taken to the colony world Tenroujima, and begin their training under both trained military veterans and Saix himself. To marginalize the civilian lives they had once led, their names become solely their given names, with family names being discarded; this is not a very uncommon practice among Ventus, so not much is thought of it. The Brain Chargers endure a great deal of hardship during their first years of training: being placed into situations and drills that push their abilities to their very limit and beyond. Their hard training is complemented with high-level education, which includes mathematics, science, reading, writing, and military tactics.
Although this training methodology is tough, even brutal in some regards, Saix and the trainers always instill discipline, honor, and respect into the Brain Chargers. They teach the Brain Chargers how to kill, but at the same time teach them the difference between right and wrong. They are trained until, at the age of fourteen, they go through the toughest part of their training: the biological augmentation procedures, which, until more recent times, would kill on average half a quarter of the conscripted children and cripple others who would "wash out" of the program, going on to join military intelligence programs and the like; many did not survived the procedures with no physiological deformities. The bodies of those candidates who died were honored in whatever religious or non-religious ceremony they were inclined to, in honor of their service. Since 1975 ADW, the procedure has been made completely safe and as such has no casualties or 'wash outs'.
Equipment
Project MJOLNIR
The MJOLNIR Powered Assault Armor was created in parallel to the project and is among the most technologically advanced piece of hardware in Ventus hands; it can provide a Brain Charger with an incredible amount of protection, speed, and strength all powered by a limited Sakuradite Fusion Generator. The on-board computer system relays basic tactical information including IFF tags, a Motion Tracker, weapons information and health and energy shield level readouts. The MJOLNIR system is capable of carrying an A.I which can provide tactical data on the fly. While MJOLNIR Armor has all these advantages, only Brain Chargers are capable of controlling it. The speed and power behind it is to great for a normal soldier. The latest variant, MK VII, is both shielded with Radient Wave Technology and is inner armored with advanced Cilcila armor as well as a titanium alloy outer shell and a layer of hydrostatic gel. In addition, it contains a reactive metal liquid crystal layer sandwiched between the external armor and the internal padding which increases the strength, reaction time, mobility, speed, and all around physical performance of the Brain Charger. Some variants carry plasma swords imbedded in several sockets on the armor, but this is up to personal preference.
Specialized Neural Interface
A specialized version of the Ventus Neural Interface is implanted into the skull of a Brain Charger, this both allows an A.I to be carried on board the MJOLNIR armor and allows it to limitedly control it's movements to save it from danger; it also provide the neural link between the Brain Charger and the MJOLNIR armor. Latest variants allow Joint A.Is to be carried, which synchronize and allow for tactical commands to be fluid and useful to situations among the Brain Chargers; greatly increasing their combat lethality. Taking from Unani A.I technology; the A.Is can also modify the biological state of the Brain Charger, preventing bleeding out, fainting, and in extreme cases the sensation of pain itself.
Brain Charger Augmentation Procedures
One of the most essential aspects of the Brain Charger Program is the augmentation procedure that a Brain Charger must endure. The process consists of many injections and surgeries, including serum injections following the events of successful augmentations for several weeks until no longer needed. The process is extensive, with advanced material grafting onto skeletal structures to make bones virtually unbreakable, a protein complex injected intramuscularly to increase tissue density and decrease lactase recovery time, a platinum pellet containing human growth hormone catalyst being implanted in the thyroid to boost growth of skeletal and muscle tissues, submergence and boosted blood vessel flow beneath the rods and cones of the subject's retina producing a marked visual perception increase, and alteration of bioeletrical nerve transduction to shielded electronic transduction for a 300% increase in subject reflexes and a marked increase in intelligence, memory, and creativity.