Difference between revisions of "New Covenant Navy"

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Overall these ships can be defined by their Beautiful if some what alien appearance, they are quite fragile but defense wise have the most powerful Void Shielding of any ship. They are typically far faster than their  military counter parts, allowing them to escape easily or run to the support of other ships. Their mere presence usually bring hope to the New Covenant forces.
 
Overall these ships can be defined by their Beautiful if some what alien appearance, they are quite fragile but defense wise have the most powerful Void Shielding of any ship. They are typically far faster than their  military counter parts, allowing them to escape easily or run to the support of other ships. Their mere presence usually bring hope to the New Covenant forces.
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== Ship Organizations ==
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   In Progress
 
   In Progress

Revision as of 21:39, 16 February 2013

The New Covenant Navy is the Largest Navy in the Galaxy, having no equal militarily or otherwise in any of the individual. It would take other Empires combining their Navy's to be able to have a similar size. This however is due to the fact nearly all of the New Covenant is space bound, besides two planets, which house only a small portion of the entire population.

The military however focuses on defense of the Fleets themselves, which is also a factor in its size, however this does not mean the full might of Navy can be brought down upon any empire entirely, as it is not tactically sound or feasible as it leaves the populace far too vulnerable. This is the major Draw back, but a large force can still be formed to fight, and typically in resource gathering, civilian presence means massive military presence, allowing for overwhelming force to be applied as the civilians gather needed materials. This is however typically used against Xenos who already occupy a planet unfortunate enough to be considered for harvesting for resources.

With such a large Navy though as come diversity allowing for several unique types of Ships to sprout up among these organizational differences.

Naval Sections

The Navies can be distinctly divided into four Separate types. The New Covenant Navy, the Civilian Flotillas, The Technologis Fleets, and the Church Fleets.

New Covenant Navy

The military Branch of the Empire, being fully space bound for the most part has become entirely apart of the Navy, while the Ground forces do retain organizational differences from the Navy, they rely completely on the fleets for deployment where they are needed. The Navy has grown far larger in response to the need for the defense of the civilian populace. They retain much the same ship types that the New Covenant is known for, but of course have advanced in technology in the time they have had and due to the 500 year Caesar war. While always have been known for their firepower and ability to deny the enemy, they have become even more defense oriented due to the need to protect the mobile populace.

Overall the ships of this sect are unchanged, besides updates to the tech they ave and improvements in armor techniques for better use of resources. They are heavily armed and Armored, and generally slower at larger sizes. This is less notable on smaller ship types, but comparatively they are still tougher than other ships, and generally have more firepower comparatively.

Civilian Flotillas

These Flotillas are organized as Cities, each Flotilla being designated by its City name. These fleets and flotillas consist of multiple types of ships, and the civilian portions of them are usually older ships that are heavily modified for civilian use, while their are newer ships as well constructed for the sole use by civilians for habitation and support. The largest ships, called city ships, can comfortably house around one million in inhabitants, and sometimes several of these are the center of a fleet, while their are smaller ones that house in the thousands and less. Other cities may be smaller and the population being more spread out among its ships, these tend to consist of traders and exploration fleets.

The city fleets, while usually being defended by the Navy at all times, also have their own militia, typically consisting of Frigates and Destroyers, usually of old but reliable ships, occasionally their might be light Cruisers available to the militia as well. No expense is paid to defend these fleets and so every ship has weapons of some sort, though typically they are not meant for offense at all and simply meant to repel attackers so escape can be made. The large city ships, Agriculture ships, and Forge ships, which are already tended by the Technologis, will usually have very good defensive weapons capable of wrecking Frigates, Destroyers, and even light Cruisers that get too close, to defend against Heavier ships. These large ships usually have a Single Laser Lance at their disposal as well, Military Grade, so that they can fire on bigger ships such as capitols and dreadnaughts and reliably damage them, if not outright cripple or destroy them if for any reason the enemy ship is unshielded.

The Characteristics of this fleet is of course civilian use and typically is of Civilian grade, but much is invested into their defense for larger ships, and typically these fleets are capable of a quick getaway.

Technologis Fleets

The Technologis is a sect of the Church that deals in advanced, ancient and also experimental technologies. Due to this fact, their ships are among the most advanced in standard technologies, standard meaning non-Warp tech. These fleets consist of just about every ship type the Military has available, as well as massive Civilian ships known as Forge Ships which are essentially Mobile Factories capable of mass fabrication of whatever is needed. Most notable however is the Technologis also supplies the ability to perform in combat repairs to damaged ships, as the fleets of the Technologis usually have a high amount of Repair Frigates as well as repair Drones that are usually commanded by a Frigate. This makes them invaluable to the Military, not only for the firepower they add but the ability to keep the ships in working order even after taking severe damage.

The Technologis fleets typically resemble military fleets, and have many of that same armaments and armor, however each Technologis ship usually has one unique feature that makes one of its characteristics superior to other ships of the same class. These unique things could mean highly advanced self repair, experimental weapons with better damage potential, better shielding systems, advanced communications arrays, and many other strange and sometimes ancient technologies.

Typically the design of these ships are older, and in many ways better. One can identify Technologis ships from their design, which they usually have symbolism on their hulls, typically Cogs With a Cross or Skull with a Cog surrounding it.

Church Fleets

The Church Fleet is the Successor to the White Fleet of long ago. It is larger and makes up a Majority of the Organization that is the Church. This fleet excels in Warp based technologies, in fact theses ships surpass all other New Covenant Craft in terms of their Warp tech. The designs of the Ships are almost alien, and artistic in form, using smooth curves and rings surrounding a central Warp Crystal. The hulls of the ships are white, and Christian Symbolism adorns them, in unique ways. The designs were Developed by one Theodore Augustine who said he was inspired by the Memoirs his Grand Father wrote, one Leonard Augustine, that inspired the Architecture of these ships.

The Warp tech present in these ships lets them take up supporting roles, as they came from the non-lethal policies of the white fleet. The Largest ships are capable of boosting the void shields of nearby ships, and recharging downed shields, or adding a layer of Void Shields to ships that do not have them. Other smaller frigates, and Cruisers can add Warp Damage to other ships weapons, they can also build Warp Web gates as well for precision jumping and reinforcements. These ships do not lack offensive capabilities, they just are non-lethal measures, and use the warp to affect the minds of enemy ship, these are meant to disable enemy ships, for capture or just simply to disable instead of destroy, the Most powerful of the weapons being labeled "Insanity Cannons" by the military for the horrendous damage they do to the minds of enemy crews. They also make use of EMP weapons to disable the ship and ensure if the crew recovers that they will be unable to fight.

Overall these ships can be defined by their Beautiful if some what alien appearance, they are quite fragile but defense wise have the most powerful Void Shielding of any ship. They are typically far faster than their military counter parts, allowing them to escape easily or run to the support of other ships. Their mere presence usually bring hope to the New Covenant forces.


Ship Organizations

 In Progress